2015-04-07 14:49:38 +08:00

646 lines
18 KiB
C++

#include "sio_socket.h"
#include "sio_packet.h"
#include "internal/sio_client_impl.h"
#include <boost/asio/deadline_timer.hpp>
#include <boost/system/error_code.hpp>
#include <queue>
#if DEBUG || _DEBUG
#define LOG(x) std::cout << x
#else
#define LOG(x)
#endif
#define NULL_GUARD(_x_) \
if(_x_ == NULL) return
namespace sio {
class event_adapter
{
public:
static void adapt_func(socket::event_listener_aux const& func, event& event)
{
func(event.get_name(),event.get_message(),event.need_ack(),event.__get_ack_message());
}
static inline socket::event_listener do_adapt(socket::event_listener_aux const& func)
{
return std::bind(&event_adapter::adapt_func, func,std::placeholders::_1);
}
static inline event create_event(std::string const& nsp,std::string const& name,message::ptr const& message,bool need_ack)
{
return event(nsp,name,message,need_ack);
}
};
inline
const std::string& event::get_nsp() const
{
return m_nsp;
}
inline
const std::string& event::get_name() const
{
return m_name;
}
inline
const message::ptr& event::get_message() const
{
return m_message;
}
inline
bool event::need_ack() const
{
return m_need_ack;
}
inline
void event::put_ack_message(message::ptr const& ack_message)
{
if(m_need_ack)
m_ack_message = ack_message;
}
inline
event::event(std::string const& nsp,std::string const& name,message::ptr const& message,bool need_ack):
m_nsp(nsp),
m_name(name),
m_message(message),
m_need_ack(need_ack)
{
}
message::ptr const& event::get_ack_message() const
{
return m_ack_message;
}
message::ptr& event::__get_ack_message()
{
return m_ack_message;
}
class socket::impl
{
public:
impl(client_impl *,std::string const&);
~impl();
void on(std::string const& event_name,event_listener_aux const& func);
void on(std::string const& event_name,event_listener const& func);
void off(std::string const& event_name);
void off_all();
#define SYNTHESIS_SETTER(__TYPE__,__FIELD__) \
void set_##__FIELD__(__TYPE__ const& l) \
{ m_##__FIELD__ = l;}
SYNTHESIS_SETTER(error_listener, error_listener) //socket io errors
#undef SYNTHESIS_SETTER
void on_error(error_listener const& l);
void off_error();
void close();
void emit(std::string const& name, std::string const& message);
void emit(std::string const& name, std::string const& message, std::function<void (message::ptr const&)> const& ack);
void emit(std::string const& name, message::ptr const& args);
void emit(std::string const& name, message::ptr const& args, std::function<void (message::ptr const&)> const& ack);
void emit(std::string const& name, std::shared_ptr<const std::string> const& binary_ptr);
void emit(std::string const& name, std::shared_ptr<const std::string> const& binary_ptr, std::function<void (message::ptr const&)> const& ack);
std::string const& get_namespace() const {return m_nsp;}
protected:
void on_connected();
void on_close();
void on_open();
void on_message_packet(packet const& packet);
void on_disconnect();
private:
// Message Parsing callbacks.
void on_socketio_event(const std::string& nsp, int msgId,const std::string& name, message::ptr const& message);
void on_socketio_ack(int msgId, message::ptr const& message);
void on_socketio_error(message::ptr const& err_message);
event_listener get_bind_listener_locked(string const& event);
void __ack(int msgId,string const& name,message::ptr const& ack_message);
void __timeout_connection(const boost::system::error_code &ec);
void __send_connect();
void __send_packet(packet& p);
static event_listener s_null_event_listener;
static unsigned int s_global_event_id;
sio::client_impl *m_client;
bool m_connected;
std::string m_nsp;
std::map<unsigned int, std::function<void (message::ptr const&)> > m_acks;
std::map<std::string, event_listener> m_event_binding;
error_listener m_error_listener;
std::unique_ptr<boost::asio::deadline_timer> m_connection_timer;
std::queue<packet> m_packet_queue;
std::mutex m_event_mutex;
friend class socket;
};
void socket::impl::on(std::string const& event_name,event_listener_aux const& func)
{
this->on(event_name,event_adapter::do_adapt(func));
}
void socket::impl::on(std::string const& event_name,event_listener const& func)
{
std::lock_guard<std::mutex> guard(m_event_mutex);
m_event_binding[event_name] = func;
}
void socket::impl::off(std::string const& event_name)
{
std::lock_guard<std::mutex> guard(m_event_mutex);
auto it = m_event_binding.find(event_name);
if(it!=m_event_binding.end())
{
m_event_binding.erase(it);
}
}
void socket::impl::off_all()
{
std::lock_guard<std::mutex> guard(m_event_mutex);
m_event_binding.clear();
}
void socket::impl::on_error(error_listener const& l)
{
m_error_listener = l;
}
void socket::impl::off_error()
{
m_error_listener = nullptr;
}
socket::impl::impl(client_impl *client,std::string const& nsp):
m_client(client),
m_nsp(nsp),
m_connected(false)
{
NULL_GUARD(client);
if(m_client->opened())
{
__send_connect();
}
}
socket::impl::~impl()
{
}
unsigned int socket::impl::s_global_event_id = 1;
void socket::impl::emit(std::string const& name, std::string const& message)
{
NULL_GUARD(m_client);
message::ptr msg_ptr = make_message(name, message);
packet p(m_nsp, msg_ptr);
__send_packet(p);
}
void socket::impl::emit(std::string const& name, std::string const& message, std::function<void (message::ptr const&)> const& ack)
{
NULL_GUARD(m_client);
message::ptr msg_ptr = make_message(name, message);
packet p(m_nsp, msg_ptr,s_global_event_id);
{
std::lock_guard<std::mutex> guard(m_event_mutex);
m_acks[s_global_event_id++] = ack;
}
__send_packet(p);
}
void socket::impl::emit(std::string const& name, message::ptr const& args)
{
NULL_GUARD(m_client);
message::ptr msg_ptr = make_message(name, args);
packet p(m_nsp, msg_ptr);
__send_packet(p);
}
void socket::impl::emit(std::string const& name, message::ptr const& args, std::function<void (message::ptr const&)> const& ack)
{
NULL_GUARD(m_client);
message::ptr msg_ptr = make_message(name, args);
packet p(m_nsp, msg_ptr,s_global_event_id);
{
std::lock_guard<std::mutex> guard(m_event_mutex);
m_acks[s_global_event_id++] = ack;
}
__send_packet(p);
}
void socket::impl::emit(std::string const& name, std::shared_ptr<const std::string> const& binary_ptr)
{
NULL_GUARD(m_client);
message::ptr msg_ptr = make_message(name, binary_ptr);
packet p(m_nsp, msg_ptr);
__send_packet(p);
}
void socket::impl::emit(std::string const& name, std::shared_ptr<const std::string> const& binary_ptr, std::function<void (message::ptr const&)> const& ack)
{
NULL_GUARD(m_client);
message::ptr msg_ptr = make_message(name, binary_ptr);
packet p(m_nsp, msg_ptr,s_global_event_id);
{
std::lock_guard<std::mutex> guard(m_event_mutex);
m_acks[s_global_event_id++] = ack;
}
__send_packet(p);
}
void socket::impl::__send_connect()
{
NULL_GUARD(m_client);
packet p(packet::type_connect,m_nsp);
m_client->send(p);
m_connection_timer.reset(new boost::asio::deadline_timer(m_client->get_io_service()));
boost::system::error_code ec;
m_connection_timer->expires_from_now(boost::posix_time::milliseconds(20000), ec);
m_connection_timer->async_wait(std::bind(&socket::impl::__timeout_connection,this, std::placeholders::_1));
}
void socket::impl::close()
{
NULL_GUARD(m_client);
if(m_connected)
{
packet p(packet::type_disconnect,m_nsp);
__send_packet(p);
if(!m_connection_timer)
{
m_connection_timer.reset(new boost::asio::deadline_timer(m_client->get_io_service()));
}
boost::system::error_code ec;
m_connection_timer->expires_from_now(boost::posix_time::milliseconds(3000), ec);
m_connection_timer->async_wait(lib::bind(&socket::impl::on_close, this));
}
}
void socket::impl::on_connected()
{
if(m_connection_timer)
{
m_connection_timer->cancel();
m_connection_timer.reset();
}
if(!m_connected)
{
m_connected = true;
m_client->on_socket_opened(m_nsp);
while (!m_packet_queue.empty()) {
m_client->send(m_packet_queue.front());
m_packet_queue.pop();
}
}
}
void socket::impl::on_close()
{
NULL_GUARD(m_client);
if(m_connection_timer)
{
m_connection_timer->cancel();
m_connection_timer.reset();
}
m_connected = false;
while (!m_packet_queue.empty()) {
m_packet_queue.pop();
}
m_client->on_socket_closed(m_nsp);
m_client->remove_socket(m_nsp);
m_client = NULL;
}
void socket::impl::on_open()
{
__send_connect();
}
void socket::impl::on_disconnect()
{
NULL_GUARD(m_client);
if(m_connected)
{
m_connected = false;
while (!m_packet_queue.empty()) {
m_packet_queue.pop();
}
}
}
void socket::impl::on_message_packet(packet const& p)
{
NULL_GUARD(m_client);
if(p.get_nsp() == m_nsp)
{
switch (p.get_type())
{
// Connect open
case packet::type_connect:
{
LOG("Received Message type (Connect)"<<std::endl);
this->on_connected();
break;
}
case packet::type_disconnect:
{
LOG("Received Message type (Disconnect)"<<std::endl);
this->on_close();
break;
}
case packet::type_event:
case packet::type_binary_event:
{
LOG("Received Message type (Event)"<<std::endl);
const message::ptr ptr = p.get_message();
if(ptr->get_flag() == message::flag_array)
{
const array_message* array_ptr = static_cast<const array_message*>(ptr.get());
if(array_ptr->get_vector().size() >= 1&&array_ptr->get_vector()[0]->get_flag() == message::flag_string)
{
const string_message* name_ptr = static_cast<const string_message*>(array_ptr->get_vector()[0].get());
message::ptr value_ptr;
if(array_ptr->get_vector().size()>1)
{
value_ptr = array_ptr->get_vector()[1];
}
this->on_socketio_event(p.get_nsp(), p.get_pack_id(),name_ptr->get_string(), value_ptr);
}
}
break;
}
// Ack
case packet::type_ack:
case packet::type_binary_ack:
{
LOG("Received Message type (ACK)"<<std::endl);
const message::ptr ptr = p.get_message();
if(ptr->get_flag() == message::flag_array)
{
const array_message* array_ptr = static_cast<const array_message*>(ptr.get());
if(array_ptr->get_vector().size() >= 1&&array_ptr->get_vector()[0]->get_flag() == message::flag_string)
{
message::ptr value_ptr;
if(array_ptr->get_vector().size()>1)
{
value_ptr = array_ptr->get_vector()[1];
}
this->on_socketio_ack(p.get_pack_id(), value_ptr);
break;
}
}
this->on_socketio_ack(p.get_pack_id(),ptr);
break;
}
// Error
case packet::type_error:
{
LOG("Received Message type (ERROR)"<<std::endl);
this->on_socketio_error(p.get_message());
break;
}
default:
break;
}
}
}
void socket::impl::on_socketio_event(const std::string& nsp,int msgId,const std::string& name, message::ptr const& message)
{
bool needAck = msgId >= 0;
event ev = event_adapter::create_event(nsp,name, message,needAck);
event_listener func = this->get_bind_listener_locked(name);
if(func)func(ev);
if(needAck)
{
this->__ack(msgId, name, ev.get_ack_message());
}
}
void socket::impl::__ack(int msgId, const string &name, const message::ptr &ack_message)
{
packet p(m_nsp, make_message(name, ack_message),msgId,true);
__send_packet(p);
}
void socket::impl::on_socketio_ack(int msgId, message::ptr const& message)
{
std::function<void (message::ptr const&)> l;
{
std::lock_guard<std::mutex> guard(m_event_mutex);
auto it = m_acks.find(msgId);
if(it!=m_acks.end())
{
l = it->second;
m_acks.erase(it);
}
}
if(l)l(message);
}
void socket::impl::on_socketio_error(message::ptr const& err_message)
{
if(m_error_listener)m_error_listener(err_message);
}
void socket::impl::__timeout_connection(const boost::system::error_code &ec)
{
NULL_GUARD(m_client);
if(ec)
{
return;
}
m_connection_timer.reset();
LOG("Connection timeout"<<std::endl);
this->on_disconnect();
}
void socket::impl::__send_packet(sio::packet &p)
{
NULL_GUARD(m_client);
if(m_connected)
{
while (!m_packet_queue.empty()) {
m_client->send(m_packet_queue.front());
m_packet_queue.pop();
}
m_client->send(p);
}
else
{
m_packet_queue.push(p);
}
}
socket::event_listener socket::impl::get_bind_listener_locked(const string &event)
{
std::lock_guard<std::mutex> guard(m_event_mutex);
auto it = m_event_binding.find(event);
if(it!=m_event_binding.end())
{
return it->second;
}
return socket::event_listener();
}
socket::socket(client_impl* client,std::string const& nsp):
m_impl(new impl(client,nsp))
{
}
socket::~socket()
{
delete m_impl;
}
void socket::on(std::string const& event_name,event_listener const& func)
{
m_impl->on(event_name, func);
}
void socket::on(std::string const& event_name,event_listener_aux const& func)
{
m_impl->on(event_name, func);
}
void socket::off(std::string const& event_name)
{
m_impl->off(event_name);
}
void socket::off_all()
{
m_impl->off_all();
}
void socket::close()
{
m_impl->close();
}
void socket::on_error(error_listener const& l)
{
m_impl->on_error(l);
}
void socket::off_error()
{
m_impl->off_error();
}
void socket::emit(std::string const& name, std::string const& message)
{
m_impl->emit(name, message);
}
void socket::emit(std::string const& name, std::string const& message, std::function<void (message::ptr const&)> const& ack)
{
m_impl->emit(name, message,ack);
}
void socket::emit(std::string const& name, message::ptr const& args)
{
m_impl->emit(name, args);
}
void socket::emit(std::string const& name, message::ptr const& args, std::function<void (message::ptr const&)> const& ack)
{
m_impl->emit(name, args,ack);
}
void socket::emit(std::string const& name, std::shared_ptr<const std::string> const& binary_ptr){
m_impl->emit(name, binary_ptr);
}
void socket::emit(std::string const& name, std::shared_ptr<const std::string> const& binary_ptr, std::function<void (message::ptr const&)> const& ack)
{
m_impl->emit(name, binary_ptr,ack);
}
std::string const& socket::get_namespace() const
{
return m_impl->get_namespace();
}
void socket::on_connected()
{
m_impl->on_connected();
}
void socket::on_close()
{
m_impl->on_close();
}
void socket::on_open()
{
m_impl->on_open();
}
void socket::on_message_packet(packet const& p)
{
m_impl->on_message_packet(p);
}
void socket::on_disconnect()
{
m_impl->on_disconnect();
}
}